Revealing the meaning of media by showing it in images. Includes image captures
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Frequently Used Pieces

Truman tries to escape the grip of all-encompassing mediaThe New Culture War
Letter To Salon Magazine

Faking It
The Fake Heaven of Claritin
C21METALLIC_BULGOOD.GIF (138 bytes)
The Truman Show
- site C21METALLIC_BULGOOD.GIF (138 bytes)
Power & Appearances
Orson Welles and the Invasion from Mars
Culture of Deception
The Human Pixel Who Wouldn't
Basic Principles of Media Criticism
How Andrew Cunanan Became a UFO

Disney, News, Politics and the Academy

More on simulation further down....

Media & Popular Culture 

From Image and Action
The News Media's Effort To Hide From Significant Truth
The Psychology of the Scapegoat
Hate Becomes a Commodity
Sadism, Insensitivity, and Grandiosity

From Reform:
Topical Media Columns
CNN's Reduced Window on the World
Why America Failed to Protect Itself
The LA Times Wants You -- On Secret Video
Seeing Isn't Believing:

Media Criticism Table of Contents

 


Popular Fiction and
the Quest for Freedom


What is Transparency?

Transparency & Truthtelling

The Meaning of Mad Max and Deconstruction, Transparency, & Salvage

The Real Self in a Virtual World

A Note on the Title

Culture, Society, Self & Nature

Contemporary Storytelling: Tales of Life Way After the Fall



Scene from Logan's Run: Humanity put on the sacrificial alter by a computer.

Mostly longer essays

Star Trek and the New Myth of the Machine

Holocaust as Metaphor

A Table of Elements
Describing Post-Apocalyptic Fiction and Science Fiction

Type 1:  False Utopias of Technology and Simulation

Logan's Run in Words & Images C21METALLIC_BULGOOD.GIF (138 bytes)

Brief Takes:
The Machine Stops;
The City and the Stars;
Demolition Man

Simulation as a Symbol
of Regression and Dreams

Type 2: The Future as a Time of Post-Technological Barbarism

Salvaging the Future: Mad Max  Beyond Thunderdome

Waterworld and The Time Machine:

Type 3: The Future as a Time of Advanced Technological Barbarism

 (Nothing here yet.)


Longer Pages

Preface: the History of These Ideas
Society as a Simulation Machine
Symbolic Arenas
Simulation Confusion & the Construction of Reality
Fake Utopias
Artificial Landscapes
Cyber-Hedonism & Recreational Evil
Faustian Society
Progress & Regress; Engulfment & Escape
Simulation and the Self
The Journey This Site Would Take You On


Theory

Overview
1. Introduction
2. The Object-Fixated Personality
3. The Object-Independent Personality
4. Conclusion

 

Art & Illusion of the Web Cam C21METALLIC_BULGOOD.GIF (138 bytes)
     1.
Web Cams as Art.   
     2. Zeus on a Web Cam

Cover-Up at the Boston Globe

Letters

Miscellaneous






Introduction

The New Culture War
Faking It: 1992 Boston Globe
Simulation and the Creation of a Human World
Story-Based Simulations

1. The Origins of Simulation
        in Nature and History

Nature, Representation and Misrepresentation
Virtual Realities: Then and Now

Theorists of Simulation:
  Daniel Boorstin
  Umberto Eco

2. Inventing Postmodernity

Artificial  Rain Forests: Worlds in a Bottle
Disney's Distorted Mirror: Animal Kingdom 1998
Cities of Simulation: Las Vegas
Cities of Simulation: Disney World
Advertising and the Invention of Postmodernity
Narcissus and Necessity: Why Are We
 Creating Virtual Realities?

3. Simulation Confusion

Culture of Deception

.Bringing Fantasy to Life

A Culture Based on Fantasy and Acting Out
The Mastery of Life
The Emergence of Recreational Evil
Mr. Paybak: Revenge as Entertainment

 5. The Widening Horizon of Action and Perception

The Automated Environment
The Deconstruction of Reality:
1. Modernism: Surface and Depth
2. Sherry Turkle: Surface and More Surface
Faustian Society

Addendum: Another Introduction

Stanislaw Lem and the Future of Illusion

 

Theory:

Preface
The News Media's Effort
To Hide from Significant Truth


Introduction
Polemical Introduction
The Basic Model
Narrative and Action
The Goals of the Book

I. Image and Action
The Mechanics of Image Construction
A Schematic Model of Image Construction
The Dynamics of Action

II. The Value Orders of Society
Elements of The Order of Values
The Migration of News Images
Ideology, Image Manipulation and News
Being Right: The Hidden Ideology of News

III. A Game Model of Communication
Players and Plays:
     The Elements of a Game Model
Schematics of Action
More on Image
Image and the Unconscious
 Power
A Science of Image

IV. News as Narrative
News Form
News Content
Schemas and Stories

V. The Model Applied
This Week With David Brinkley

VI. The Psychodynamics of News
Sadism, Insensitivity, and Grandiosity
The Psychology of the Scapegoat
Transference and News
Narcissism, Association and Taboo
Psychoanalysis and Exchange Theory

VII. Forms and Reasons
How Discrediting Attacks are Disguised
The Reasons for Action
The Power Structure of Newsrooms

VIII. Conclusion
The Ethical Reporter

Addenda:
1. More on Schemas
2. An Alternative Table of Contents
3. The Nature of Social Interaction:


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