From the Age of Simulation and
from the Focus section of The Boston Sunday Globe,
October 18, 1992.
Faking It
From
bogus burgers to ersatz Elvises,
simulation is all around us - and that brings
confusion and sometimes manipulation
By Ken Sanes
Over the past two decades, human
ingenuity has made it possible to create all kinds of
fakes and simulations that are so realistic it is getting
hard to distinguish many of them from what they imitate.
The process is already so far advanced that, today, a
substantial part of our surroundings is made up of
objects and images and people that appear to be something
other than what they are. There are sugar substitutes and
Elvis look alikes; Sy Sperling hairpieces and replicas of
great art; soy burgers and false teeth; female
impersonators and artificially colored food; lip-sync
artists who pretend to be vocalists and television
commercials that are disguised to look like talk shows.
In addition to all the things that now
simulate the appearance of other things, there are even a
few products of human ingenuity that are intended to
simulate the appearance of nothing at all, such as
contact lenses and Stealth bombers. These stealth-like
objects are hidden in their environment, creating the
illusion they aren't there.
The sheer number of simulations that
now exist and their realism is inevitably changing not
only our surroundings, but our psychology and behavior.
One of the most important changes can be found in the
fact that we now routinely experience simulation
confusion, in which we mistake realism for reality and
think some of these fakes and simulations really are what
they imitate. We experience simulation confusion when we
receive an advertisement in the mail that is disguised as
an official notice, and, at first, fall for it and assume
it is an official notice. And we experience simulation
confusion by accident, rather than by other people's
design, when we make a telephone call and speak to a
voice on the other end of the line, only to realize a
moment later that we are talking to a recording on an
answering machine that reproduces the qualities of a live
voice.
There is no question how so many
simulations came to fill our surroundings. They are made
possible by technology as well as by human ingenuity, and
they are being brought into existence to fill a multitude
of needs and desires. In many instances, simulation has
become the great substitute: Almost anything we can't
get, or cant get conveniently, from the world as it
is, we now seek from fakes and imitations, whether
replacing missing talent or missing hair, and the more
realistic technology can make the fakes and imitations,
the more they satisfy our desires.
Simulations provide the military with
new and more effective forms of camouflage. Simulations
make it possible for children to collect their own
imitation children, in the form of lifelike dolls that
imitate an increasing number of human behaviors. And
simulations provide all kinds of opportunities for
consumers to enjoy the taste of sugar without the
calories, to enhance attractiveness through cosmetics, to
own replicas of works of art and to experience the
fictional characters and situations provided by the
imitation realities of television and film. In the kind
of economic and personal calculations that go on today,
the simulation is often more appealing than the original.
For example, homeowners who would like the benefits of a
watchdog without the bother now have the option of buying
Radar Watchdog, a home-security device that plays barking
sounds whenever someone approaches the house. In place of
a dog, they get bark masquerading as bite.
As a result of these ingredients -
technology, human ingenuity and our own needs and desires
- we have created a society in which much of the culture
and politics, as well as the economy, is geared toward
mass producing, and consuming, simulations. It is a
society in which many simulations are intended to be
mistaken for the real thing. But it is also a society in
which simulations that were never meant to be misleading
often end up being mistaken for what they resemble, by
accident, thus making simulation confusion, like
pollution and traffic jams, another unintended, and
toxic, byproduct of technology.
Fortunately, as simulations extend
their reach, we are developing new survival skills that
help us to unmask illusions. Perhaps the most important
of these is the growing body of laws requiring that
simulations be labeled or clearly marked to avoid
confusion. Imitation and toy guns, for example, were
becoming so realistic that they caused a number of
problems, including some of their owners being shot by
police officers who mistook the imitations for real
firearms. In response. there is now a federal law which
many officers say still doesn't go far enough - requiring
that imitation and toy guns have orange plugs in. the
barrels or other visible markings to warn others that
they are simulations.
We are also adapting to simulations in
other ways. Techniques have been developed to unmask fake
photographs, and most of us are learning from experience
how to spot telltale flaws in otherwise convincing
illusions. One might say that humanity is involved in a
game of catch-up: Every year simulations are becoming
more convincing, and every year we are getting better at
not being fooled.
Our attempts to avoid confusion are
also generating a new problem: We increasingly suspect
the real and the authentic of being fake. We are thus
witnessing one of the many ironies of the age of
simulation: Fakes are being mistaken for the real thing
and the real thing is in danger of being mistaken for a
fake.
But all the issues that surround
simulation take on their true significance only when one
realizes that advances in transportation and
communications make it possible to send simulations
around the world. As a result, we are developing a global
civilization in which it is now possible to confuse
people en masse.
Perhaps the most disturbing example of
the use of simulations to confuse millions of people can
be found in contemporary political campaigns. As the news
media have long recognized, the consultants who manage
contemporary campaigns use all the illusions of theater,
television and advertising to influence voters. They
stage campaign events for the benefit of television news,
allowing candidates to play carefully scripted roles,
surrounded by props and sets. And they use all the image
manipulation and editing techniques of television, to
create campaign commercials that portray the candidates
and the nation in ways that bear little relation to
reality.
One of the more brilliant metaphors for
the way simulations are being used to manipulate the
public was devised by Stanislaw Lem, a Polish science
fiction writer, in his novel The Futurological
Congress. Lem portrays a future civilization in which
humanity sees an illusory world not through a television
screen but directly through its own manipulated
experiences. A pharmacological dictatorship is secretly
spraying drugs into the air that cause everyone to
hallucinate a world of luxury, personal health and modern
convenience when, in fact, society, the environment and
people's actual physical integrity are in a state of
collapse.
In effect, Lem portrays the greatest
act of simulation fraud in history, in which humanity has
been trapped in a kind of psychological stage set in
order to cover up the end of the world. Unable to
perceive their true situation, people are helpless to
change events. At the end of the novel, the main
character, who believes he is marooned in this world of
collective madness, comes to his senses and the reader
discovers that this future society is, itself, nothing
more than the characters hallucination. (Of course,
by the end, the reader has no way to be sure that the
characters discovery that he has been hallucinating
isnt itself a hallucination.) Thus Lem allows the
reader to learn firsthand what it is like to be deceived
by appearances.
Lems novel points to one of the
central principles of contemporary life: The ability to
manipulate simulations is a form of power and the
inability to see through simulations is a form of
powerlessness. Those who manipulate appearances, today,
exercise power over those who are taken in by
appearances.
Fortunately, it is also possible for
millions of people to be in on the unmasking of
simulations, which is what happens every time television
news programs expose the way candidates stage events. The
same technology and human ingenuity that are causing
simulation confusion are also providing us with ways not
to be fooled - for those willing to search for the truth
behind appearances.
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